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Services · Mobile App Development

iOS apps that pass review the first time
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Native Swift apps built to Apple's guidelines rather than against them — so the build reaches the App Store without three rounds of rejection.

Built with Swift · SwiftUIPlayback AVPlayer · HLSLive in 3–7 weeks
Swiftnative buildReview readyprivacy manifest done
UniversalOne app. Every section.
Live TV186
News318
Store42
Radio24
What we build

The same engine, tuned for Apple.

Everything we build for Android has an iOS counterpart. What changes is the review process, the payment rules and the design conventions — and those are where projects usually fail.

Streaming & live TV

AVPlayer with HLS, picture-in-picture, AirPlay, background audio and lock-screen controls that behave the way iOS users expect.

News & content

Feeds, offline reading, share sheet, dynamic type and dark mode — the details reviewers check first.

Commerce

Physical goods through your own gateway, digital goods through StoreKit, because Apple treats them differently and rejects apps that confuse the two.

Review readiness

Privacy manifest, tracking permission, account deletion and data-safety answers prepared before submission, not after a rejection.

Push & deep links

APNs certificates, rich notifications and universal links wired into your existing backend.

Rescue submissions

Rejected already? Send us the resolution centre message and we will tell you what it actually means and what it costs to fix.

Choose a design

Four layouts to start from.

Same four structures as Android, redrawn to iOS conventions — navigation bars, tab bars and sheet presentation rather than drawers and back buttons.

Layout 01

Grid catalogue

Collection view with segmented control. Best for libraries and shops.

Layout 02

Split view

Sidebar on iPad, tab bar on iPhone. Best for large catalogues.

Layout 03

Featured hero

Large title with a featured card. Best for news and live events.

Layout 04

Tabbed list

Filter chips over a tab bar. Best for directories and bookings.

How the build runs

Five stages, and one extra week for review.

01

Scope call

We map features and check early whether anything you want falls foul of App Store guidelines — cheaper to find now than at submission.

02

Screens & flow

Designed to iOS conventions. An Android layout ported straight across is the most common reason apps feel wrong on iPhone.

03

Build & API

TestFlight builds every week, installable on your own device from the second week onward.

04

Compliance pass

Privacy manifest, permission strings, account deletion and data-safety answers completed before we submit.

05

Submission

App Store Connect set up under your Apple Developer account. Review usually takes one to three days; we handle any queries.

SwiftSwiftUIAVPlayerStoreKit 2Core DataAPNsTestFlightApp Store Connect
Starting prices

What an iOS app costs.

Same scope brackets as Android. The second platform is discounted when both are ordered together, because the design and the API are already done.

What you needWhat's includedFrom
News / magazine / blog

Feed, categories, offline reading, push notifications.

$49
Enquire
Radio / podcast

Live audio, background playback, lock-screen and CarPlay controls.

$49
Enquire
Live TV / IPTV

HLS playback, EPG, AirPlay, picture-in-picture.

$49
Enquire
Multi-channel TV

Large channel lists, categories, remote management.

$100
Enquire
Business / directory

Catalogue, search, enquiry forms, maps.

$79
Enquire
Restaurant / courses / e-commerce

Orders or enrolment, Apple Pay, StoreKit where required.

$99
Enquire
Custom platform

Subscriptions, multi-role access, custom backend and integrations.

$199
Enquire

An Apple Developer Program membership is required and billed at cost. Ordered alongside Android, the second platform is discounted. Contact us for a custom solution →

Before you send a brief

Questions we get asked.

Do I need my own Apple Developer account?

Yes, and you should want one. It is $99 a year, the app belongs to your company, and you keep it if you ever change developer.

How long does review take?

Usually one to three days. Rejections normally come from privacy answers or payment rules rather than code, which is why we complete that pass before submitting.

Can you reuse the Android code?

The backend, the API and the design system carry across completely. The app layer is rebuilt in Swift, which is why iOS is a separate quote rather than a discount on the same work.

What about in-app purchases?

Digital goods and subscriptions must use StoreKit and Apple takes a commission. Physical goods and services use your own gateway with no commission. We set up whichever applies.

Will it work on iPad?

Universal by default unless you tell us otherwise. iPad-specific layouts are extra work but usually worth it for catalogue and reading apps.

Tell us what you're trying to build.

Send a short brief and you'll have a written scope, a timeline and a fixed price back — usually within two working days.